// indie game studio
Ruk — Rukium Labs mascot

RUKIUM LABS

A studio of one person. I design and program Crashborn, the first game. This is where I post updates and exclusive news. Climb aboard!

Godot 4 + C#
Pixel Art + Neon
DevLog & Community
// The first big project

CRASHBORN

A hyperjump went wrong. Your ship is stranded in a system that is not yours, and the vortex at its center is the only way home. Cross it planet by planet under one rule: Keep moving.

Roguelite Bullet Heaven Sci-Fi Solo Dev 3D
Wishlist on Steam
Ruk — Rukium Labs mascot
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GET IN EARLY

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I am building the game in the open. Bugs, breakthroughs, and everything in between. I post what breaks, what I fix and what changes direction while it happens, on the blog and on Instagram. Getting in now means watching the game take shape before there is a finished version.

Follow now, launch is coming.